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C

calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.MissedDeadlineScoreCalculator
 
calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.PointsCalculator
 
calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.RankCalculator
 
calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.ScoreCalculator
Calculates the score of the given team for the given game.
calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.SoloVictoryCalculator
 
calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.SupplyCenterCalculator
 
calculatePointsOfPlayer(GameResult, String) - Method in class ddejonge.bandana.calculators.PointsCalculator
 
calculateStandardDeviation(double, int) - Static method in class ddejonge.bandana.tools.Statistics
 
clear() - Method in class ddejonge.bandana.internalAdjudicator.InternalAdjudicator
Resets all fields of the Adjudicator.
clear() - Method in class ddejonge.bandana.tools.DataMonitor
 
Commitment - Interface in ddejonge.bandana.negoProtocol
Any deal consists of a number of commitments.
For example a DMZ or an OrderCommitment.
compareTo(Turn) - Method in class ddejonge.bandana.tools.Turn
Returns a positive value if this turn comes after the given other turn.
CONFIRM - Static variable in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
 
connect() - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
Connect to the BANDANA negotiation server.
connect(String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server.
connect(String, String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server.
connect(String, String, String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server.
CONNECTED_WAITING_TO_START - Static variable in class ddejonge.bandana.tournamentObserver.TournamentObserver
 
connectToServer() - Method in class ddejonge.bandana.tournamentObserver.TournamentObserver
 
connectToServer(int) - Method in class ddejonge.bandana.tournamentObserver.TournamentObserver
 
containsName(String) - Method in class ddejonge.bandana.tournamentObserver.GameResult
 
content - Variable in class ddejonge.bandana.tools.Logger
 
createDefaultGame() - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
Creates a game with default map and default distribution of units.
createEmptyGame(String[]) - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
Returns a Game object that represents an empty game.
createFile(File, String) - Static method in class ddejonge.bandana.tools.FileIO
Creates a new file, unless it already exists.
createFolder(File, String) - Static method in class ddejonge.bandana.tools.FileIO
 
createFolder(String) - Static method in class ddejonge.bandana.tools.FileIO
 
createFolder(String, String) - Static method in class ddejonge.bandana.tools.FileIO
 
createGame(String[], String[], String[]) - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
Creates a Game object defined by the three given arrays.
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