All Classes
Class | Description |
---|---|
BLDOrder |
Build order
|
Comm |
Deals with high level communication (String[]) from the DAIDE language
|
CommException |
CommException
|
Conn_OLD | |
DaideComm | |
Dislodgement |
Stores the dislodgement information that is the list of
units that are dislodged and where they can be retreated to.
|
DSBOrder |
Disband order
|
Game |
Stores information about the game.
|
GameBuilder |
Builds a game from scratch or from a MDF
|
GameCloner |
Shows how to clone games.
|
GameState |
GameState
|
HLDOrder |
Hold order
|
IComm |
Communication interface.
|
MessageBuilder |
Builds messages to be sent from the client to the server.
|
MTOOrder |
Move order
|
Observer |
Observer of the game.
|
ObserverTester |
Tests an Observer.
|
Order |
Order
|
Order2StringA |
Writes an order using String[] notation.
|
OrderParser |
OrderParser
|
OrderParser.OrderType | |
OrderParser.ResultType | |
OrderType |
Order type
|
Parser |
Modifies the game and get info from it
|
ParseService |
Parsing utility.
|
Phase |
Phase
|
Player |
Player of the game.
|
PlayerTester | |
Power |
Power
|
PowerType |
PowerType
|
Province |
Province
|
Region |
Region
|
REMOrder |
Remove order
|
ResultType |
Order result type
|
RTOOrder |
Retreate to order
|
StartingCommException |
The client cannot connect to the game manager.
|
State |
State
|
StringA2Order |
Creates an order from a String[]
|
SUPMTOOrder |
Support move order
|
SUPOrder |
Support hold order
|
WVEOrder |
Waive order
|