Index
A B C D E F G H I L M N O P R S T U V W
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C
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.MissedDeadlineScoreCalculator
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.PointsCalculator
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.RankCalculator
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.ScoreCalculator
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Calculates the score of the given team for the given game.
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.SoloVictoryCalculator
- calculateGameScore(GameResult, String) - Method in class ddejonge.bandana.calculators.SupplyCenterCalculator
- calculatePointsOfPlayer(GameResult, String) - Method in class ddejonge.bandana.calculators.PointsCalculator
- calculateStandardDeviation(double, int) - Static method in class ddejonge.bandana.tools.Statistics
- clear() - Method in class ddejonge.bandana.internalAdjudicator.InternalAdjudicator
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Resets all fields of the Adjudicator.
- clear() - Method in class ddejonge.bandana.tools.DataMonitor
- Commitment - Interface in ddejonge.bandana.negoProtocol
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Any deal consists of a number of commitments.
For example a DMZ or an OrderCommitment. - compareTo(Turn) - Method in class ddejonge.bandana.tools.Turn
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Returns a positive value if this turn comes after the given other turn.
- CONFIRM - Static variable in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
- connect() - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
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Connect to the BANDANA negotiation server.
- connect(String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
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This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server. - connect(String, String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
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This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server. - connect(String, String, String) - Method in class ddejonge.bandana.negoProtocol.DiplomacyNegoClient
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This method is not implemented.
Instead, call connect() with no arguments to connect to the negotiation server. - CONNECTED_WAITING_TO_START - Static variable in class ddejonge.bandana.tournamentObserver.TournamentObserver
- connectToServer() - Method in class ddejonge.bandana.tournamentObserver.TournamentObserver
- connectToServer(int) - Method in class ddejonge.bandana.tournamentObserver.TournamentObserver
- containsName(String) - Method in class ddejonge.bandana.tournamentObserver.GameResult
- content - Variable in class ddejonge.bandana.tools.Logger
- createDefaultGame() - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
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Creates a game with default map and default distribution of units.
- createEmptyGame(String[]) - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
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Returns a Game object that represents an empty game.
- createFile(File, String) - Static method in class ddejonge.bandana.tools.FileIO
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Creates a new file, unless it already exists.
- createFolder(File, String) - Static method in class ddejonge.bandana.tools.FileIO
- createFolder(String) - Static method in class ddejonge.bandana.tools.FileIO
- createFolder(String, String) - Static method in class ddejonge.bandana.tools.FileIO
- createGame(String[], String[], String[]) - Static method in class ddejonge.bandana.gameBuilder.BandanaGameBuilder
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Creates a Game object defined by the three given arrays.
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