Uses of Class
es.csic.iiia.fabregues.dip.comm.CommException
Package | Description |
---|---|
es.csic.iiia.fabregues.dip | |
es.csic.iiia.fabregues.dip.comm | |
es.csic.iiia.fabregues.dip.comm.daide |
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Uses of CommException in es.csic.iiia.fabregues.dip
Methods in es.csic.iiia.fabregues.dip that throw CommException Modifier and Type Method Description abstract void
Observer. beforeNewPhase()
does something when the phase startsvoid
Player. beforeNewPhase()
plays and sends the orders to the servervoid
Observer. mapConfirmation()
void
Player. mapConfirmation()
confirms the mapvoid
Player. restart(IComm commImpl, java.lang.String powerName, java.lang.String password)
Player constructor for reconnectionvoid
Player. sendOrders(java.util.List<Order> orders)
sends all orders to the servervoid
Observer. setMap(java.lang.String map)
saves the name of the map.void
Observer. start(IComm comm)
Observer startvoid
Observer. start(IComm comm, boolean enableLogging)
void
Observer. start(IComm commImpl, es.csic.iiia.fabregues.utilities.Interface log)
Observer start reusing log file -
Uses of CommException in es.csic.iiia.fabregues.dip.comm
Subclasses of CommException in es.csic.iiia.fabregues.dip.comm Modifier and Type Class Description class
StartingCommException
The client cannot connect to the game manager.Methods in es.csic.iiia.fabregues.dip.comm that throw CommException Modifier and Type Method Description void
Comm. restart(java.lang.String powerName, java.lang.String passcode)
Reconnecting to a game as the player with the following powerName and passcodevoid
Comm. sendMessage(java.lang.String[] msg)
Sends a message to the game managervoid
IComm. sendMessage(java.lang.String[] msg)
Sends a message interface Languagevoid
Comm. start()
Connecting to a new game as either a player or an observer -
Uses of CommException in es.csic.iiia.fabregues.dip.comm.daide
Methods in es.csic.iiia.fabregues.dip.comm.daide that throw CommException Modifier and Type Method Description void
DaideComm. sendMessage(java.lang.String[] msg)